From the abstract point of view, occurs when the designer of a



Radio set, wavering between three possible circuits, finally selects

One. The third case, abstractly equivalent to the previous two,

Occurs when the owner of a radio set that has three circuits built

Into it, moves a switch to one of three positions and thereby

Selects which circuit shall actually be used. Thus, from the

Abstract point of view, selecting one machine from three is equiv-

Alent to selecting one value from three at a parameter. For exam-

ple, suppose the choice is to be between the three machines α, β

and γ (each on the states a and b);

              a ba ba b α : ↓ b a β : ↓ a a γ : ↓ b b

Suppose β is selected and the selector finishes with the machine

A b

                           ↓ a a

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A N I N T R O D UC T I O N T O C Y B E R NE T I C S

RE GU LA TI N G TH E V ER Y LA R GE SY STE M

Abstractly this selection is identical with having initially a

Machine with three-valued input:

α

β

γ

(In the transformation, dots represent values that do not matter.)

If now µ is chosen, one part gives the machine

a

b

a

b

b

a

a

b

A b

B a

and then deciding that the input shall be fixed permanently at β.

(The processes are identical in the sense that if some observer

Watches only the results of the processes, he cannot tell which has

Occurred except by reference to other, unmentioned, criteria.)

In this example, fixing the input at β leaves the resulting

Machine an absolute system, without input. If the result of the

Selection is to be a machine with input, then the original machine

Must start with two or more inputs, so that the fixing of one by the

Act of design selection leaves the others free for further variation

As ordinary inputs.

The designer’s act of selecting one model from many is equivalent

To some determining factor fixing an input at a permanent value.

This section treats a minor complication.)

In the examples above, the choice has been between machines

Whose transformations have had the same set of operands, i.e. the

Same set of states in the machine. What if the choice were to lie

Between, say,

The other components being ignored; while if v is chosen, the

Other part gives

P q r

R q r

Thus the initial formulation is really quite general.

Design in a Black Box. It will be noticed that the operation

Of “design”, as understood here, can be carried out within a Black

Box, if it has an input. In fact, the owner of the radio set (S.13/12),

If he knows nothing of its contents, but does know how the output

Is affected by the switch, does perform the act of “design in a Black

Box” when he sets the switch and gets the desired behaviour.

Other examples extend the range of the same theme. The Black

Box, or the radio set, may be dominated by another machine,

Whose activities and values determine the switch’s position. If so,

We can say (provided we remember the sense in which we are

Using the words) that the dominating machine, when it sets the

Switch at a particular position, “designs” the radio set. What is

Important is that the dominating machine shows to the radio set

Those properties that are objectively shown by the behaviour of a

Designer.

The same point of view may be applied to the brain, and we can

See how one part of a brain can show towards another part the

Objective behavioural relationship of designer to machine. We can

Begin to see how one part— a basal structure perhaps— can act as

“designer” towards a part it dominates, towards a neural network,

Say.

Thus the idea of one machine designing another can be stated in

Exact and general terms— exact in the sense that experiment can

Be used to show objectively whether or not this relationship holds.

QU ANTI TY OF S EL EC TI ON

This aspect of design— of the reduction in numbers that


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